glTrail - Realtime website visualization using a force based layout and OpenGL

glTrail

I’ve had a bit of fun the last week or so, and done two implementations of the same program. One in Ruby, and one in C++. The goal was to try and make a ‘pretty’ and entertaining view of the relationship between your web-pages, and where your traffic is coming from.

The Ruby version ended up dropping below 30 FPS when handling the relationships between ~90 urls, while the C++ version is at about ~800. Even though C++ is a pain to develop in compared to Ruby, I’m going to have to drop Ruby this one time due to speed.

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